![]() ![]() Lifeng Zhu, Xudong Jiang, Jiangwei Shen, Heng Zhang, Yiting Mo, Aiguo Song Auditory Feedback to Make Walking in Virtual Reality More Accessible (ISMAR Conf) (GMT +8) 14:00pm to 15:30pm TapeTouch: A Handheld Shape-changing Device for Haptic Display of Soft Objects (TVCG) Wenshuang Song, Yanhe Gong, Yongcai Wang DroneARchery: Human-Drone Interaction through Augmented Reality with Haptic Feedback and Multi-UAV Collision Avoidance Driven by Deep Reinforcement Learning (ISMAR Conf)Įkaterina Dorzhieva, Ahmed Baza, Ayush Gupta, Aleksey Fedoseev, Miguel Altamirano Cabrera, Ekaterina Karmanova, Dzmitry TsetserukouĪudio & Haptics Grand Ballroom 2 – L4 (Hybrid with Zoom) Julio Betancourt, Baptiste Wojtkowski, Pedro Castillo, Indira Thouvenin VTONShoes: Virtual try-on of shoes in augmented reality on a mobile device (ISMAR Conf) Nelson, Joseph L Gabbard, Jason B Moats, Ranjana Mehta Exocentric control scheme for robot applications: An immersive virtual reality approach (TVCG invite) Linda Hirsch, Ceenu George, Andreas Butz User-Centered Design and Evaluation of ARTTS: an Augmented Reality Triage Tool Suite for Mass Casualty Incidents (ISMAR Conf)Ĭassidy R. ![]() (GMT +8) 12:30pm to 14:00pm Traces in Virtual Environments: A Framework and Exploration to Conceptualize the Design of Social Virtual Environments (TVCG) VR/AR Applications Grand Ballroom 1 – L4 (Hybrid with Zoom) Lizhi Zhao, Xuequan Lu, Qianyue Bao, Meili Wang Geonsun Lee, Jennifer Healey, Dinesh Manocha Blending On-Body and Mid-Air Interaction in Virtual Reality (ISMAR Conf)ĭifeng Yu, Qiushi Zhou, Tilman Dingler, Eduardo Velloso, Jorge Goncalves CardsVR: A Two-Person VR Experience with Passive Haptic Feedback from a Deck of Playing Cards (ISMAR Conf)Īndrew Huard, Mengyu Chen, Misha Sra Investigating Input Modality and Task Geometry on Precision–first 3D Drawing in Virtual Reality (ISMAR Conf)Ĭhen Chen, Matin Yarmand, Zhuoqun Xu, Varun Singh, Yang Zhang, Nadir Weibel In-Place Gestures Classification via Long-term Memory Augmented Network (ISMAR Conf) Yi Fei Cheng, Tiffany Luong, Andreas Rene Fender, Paul Streli, Christian Holz VRDoc: Gaze-based Interactions for VR Reading Experience (ISMAR Conf) Interaction Techniques Grand Ballroom 1 – L4 (Hybrid with Zoom)ĬomforTable User Interfaces: Surfaces Reduce Input Error, Time, and Exertion for Tabletop and Mid-air User Interfaces (ISMAR Conf) BRONZE – JIX Research & Innovation Lab (X-LAB) in partnership with ARIVE network. ![]()
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